Hack2Interact Game Jam · Winner
Get Otter Here!
A game where the entire control scheme is a mouse and one button.
Every mechanic (movement, timing, decisions) had to be expressed through a single click and where you point the cursor. I directed the team through that constraint, keeping the design honest to “one button” while making sure it never felt thin. My own work was split between optimization, keeping the game smooth on modest hardware under a tight jam deadline, and the visual polish that gives each level its personality.
It placed first at Hack2Interact, judged on how fully a team could build a complete, polished experience around one restriction.
- Godot
- GDScript
- One-button design